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clan deck build

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clan deck build Empty clan deck build

Post  shadow_dragon71 Fri Aug 26, 2011 1:12 pm

this threa is an expirement to see what comes of a deck built by suggestions of all clan members. lets see just how creative and cooperative the clan is. Post the card name, description, atk/def if monster, effects, and make a case for why the card works with the deck. 1 card per member per day.
1st card gold sarcophagus. spell allows player to remove from play 1 card from their deck. that card is added to the players hand during standby phase 2 after activation. versatile card that searches any deck for any card.
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Post  dragonaxel96 Sat Aug 27, 2011 11:53 pm

i call a monster chaos sorcerer
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Post  Pattyboo Sun Aug 28, 2011 1:56 pm

I'll go with blackwing-gale the whirlwind. Lv 3 tuner that can take out stardust and any other monster with under 2600 attack.
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Post  dragonaxel96 Sun Aug 28, 2011 3:59 pm

ok heres mine for the day

number 17 leviathan dragon cheers
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Post  shadow_dragon71 Sun Aug 28, 2011 11:56 pm

ill add guardian sphinx. level 5 monster with flip ability to return all monsters on opponents field to hand. also it can be flipped face down during main phase 2 making it valuable against things like glads six sams and other pesky swarmers.
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Post  Pattyboo Mon Aug 29, 2011 12:11 am

Burden of the Mighty. This card can severely weaken your opponent's monsters, making your monsters more powerful even if they were originally not. Also can be combined with King Tiger Wanghu, which ruins plenty of decks.
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Post  dragonaxel96 Mon Aug 29, 2011 12:25 pm

ok im going to add stardust dragon
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Post  shadow_dragon71 Mon Aug 29, 2011 2:17 pm

i suppose i will add mauseleum of the emporer. eases summoning of powerful monsters.
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Post  dragonaxel96 Fri Sep 02, 2011 8:09 pm

ok for mine for today im going to add gorz the emissary of darkness because its eff can bring itself ou fast and also u can match ur opponents highest atk if his atk was the cause of ur damage or u can have ur opponent lose the same amount of life as u for eff damage its an awesome card
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Post  dragonaxel96 Mon Sep 05, 2011 1:51 pm

red eyes darkness metal to get back any dragons that are in our grave
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Post  Pattyboo Mon Sep 05, 2011 1:52 pm

Penguin Soldier, since this deck doesn't seem to have any theme.
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Post  shadow_dragon71 Tue Sep 06, 2011 9:11 am

well since its seeming to go off theme, im gonna put in light and darkness dragon for 2 reasons, 1 we dont have any other light monsters in here yet to get chaos sorcerer out with, and 2 because of the ability to negate effects up to 5 times
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Post  dragonaxel96 Tue Sep 06, 2011 8:17 pm

i agree for the light monsters so ill throw in kuraz because its eff works very well with an off theme deck lol
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clan deck build Empty My deck base

Post  6 Tue Sep 06, 2011 9:15 pm

I made a deck based around Uria, using continiuous traps that turn into monsters. I'll be glad to show you guys the whole deck any time, but it all revolves around Imperial Custom, so that my continious traps (Now def pos. monsters) Can't be destroyed untill I sacrifice to SS Uria
What a Face
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Post  shadow_dragon71 Wed Sep 07, 2011 8:34 am

i ran a deck like that 6, on paper it looks devestating, but what realistically happens is that heavy storm, mst, straight flush, jinzo, and other cards like trap eater feast on it. on topic, ill add bottomless trap hole. reason? if you have to ask then lol
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clan deck build Empty I thought of that.

Post  6 Wed Sep 07, 2011 11:30 am

Being as tap eater, or heavy storm would fuck my deck sideways, I threw in Mask of Darkness to get a trap or two back, and Monster Reincarnation. Jut to be on the safe side, I threw in Imperial CUstom, as to where Cont. Traps can't be destroyed (Exept for Custom itself, which I can defend pretty well.). Thing is, it still has its flaws. Mystical Typhoon destroys Imperial, then use Heavy, boom. Jinzo? Boom. Thing is, the moment I draw Uria, if I have three or more traps on my field, it's game over. What a Face
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Post  dragonaxel96 Thu Sep 08, 2011 6:07 pm

i really think that this deck will be almost unbeatable if we get a few more good cards in it so i will add a dark one caius so that we can remove one card of our choice then we can deal damage if its a dark monster and really deal our opponent a blow
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Post  6 Thu Sep 08, 2011 6:52 pm

dragonaxel96 wrote:i really think that this deck will be almost unbeatable if we get a few more good cards in it so i will add a dark one caius so that we can remove one card of our choice then we can deal damage if its a dark monster and really deal our opponent a blow


...I can't deny that you're rather cliche... What a Face
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clan deck build Empty lol really 6???

Post  dragonaxel96 Fri Sep 09, 2011 9:12 pm

ok heres mine for today BLS yeah i dont think i need to explain this one but just in case because its eff lets it atk more than once per turn if it destroys a monster that can be deadly when it has 3k atk on it LOL
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Post  6 Fri Sep 09, 2011 9:54 pm

dragonaxel96 wrote:ok heres mine for today BLS yeah i dont think i need to explain this one but just in case because its eff lets it atk more than once per turn if it destroys a monster that can be deadly when it has 3k atk on it LOL

;ASKDJF;ASKJDF;AKSDJF;LASDKFJ YOU'RE SO TYPICAL! Me, Pat, you, we all HAVE IT ALREADY! WHO DOESN'T!? Listen, no offence to you but if you can't come up with something 100% original then don't try at all. BLS, Light and Dark... Everyone practiaclly worships these. I've just recently made a Synchro deck based off of CyberDarks and lvl 6 Synchros. I also made a deck based off of light&dark (Not chaos). It's based off of sending cards to the grave. The more in my grave, that hader my opponent gets raped. What a Face
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clan deck build Empty well sorry!!!

Post  dragonaxel96 Sun Sep 11, 2011 2:05 pm

ok im srry bout that 6 its just an awesome card and extremely hard tp find

but lets get on with it im going to add MST
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